Friday, January 18, 2013

GA2201 Assignment 02 My 3 Game Concepts



Game Concepts


BIRDS OF PREY
(Working title)
“Death from above”

Game Concept-
Present day. Nazis have won WWII and have enslaved every continent. While most countries bow down to the Reich, Rebel fighters use remnants of WWII air planes combined with the futuristic technology of the Nazi war machine to fight back.

Genre-
A band of British and American rebels fight their way to the heavily fortified and technologically advanced old country Germany. They battle their way to invade the “motherland” using scraps of weapons and technology they have stolen from the enemy.

Main Character-
You play as Edward, a daring, young “ace” who was raised by the Rebels and has been flying since an early age. His father was once the leader of the Southern Rebel Resistance located in England. Edward is very confident, sometimes “cocky” but he is an extremely dangerous and risk-taking pilot. He is war-hardened.

Game Play-
Open maps and fast combat. Upgrade plans with different weapons. Enemies will have large and crazy-looking vehicles (think Raiden/1942).
 
Setting/3D animation-
The skies in the present setting or very near future. I want to have an intense teaser dogfight. 













 (Unknown Title)
Apache Someth
 

Game Concept-
During the Westward Expansion, when White Men are invading native lands, a young Apache boy must go though trials to become the warrior-hero that is profited to become. He will bring an end to the Western Civilization.
Genre-
 Action Adventure.
 
Main Character-
The War-Chief has a vision of the young boy becoming the greatest warrior known to any of the tribes. Young boy (unknown name) is shy and timid, but is forced to go through the tough and trying challenges to help him become who he is destined and prophesied to be.



Game Play-
 The young boy goes into different parts of the wilderness and meditates. During meditation, he enters the world of one of the warrior animals (half man- half animals) to defeat and take the powers of the spirit creatures. Game will focus loosely on Native American lore.
 3-person combat with elements of survival horror.  Puzzle bosses.  

  
Setting/3D animation-
The South West during the Westward expansion.  






















WAR MACHINE
(working title)





Game Concept-
The far future is grim.  The galaxy is in ruin form 1000 years of war (unknown enemy).  Humans are now bread for 1 purpose, War.  Soldiers are trained from birth to become the ultimate war machines being well versed in ground, vehicle and aerial combat.

Genre-
Multi-player, Single player story.  Shooter/strategy.

Main Character-
Elam is a war hardened top of his class soldier who is slowly dying of a wound to his head he sustained during the most horrific battle of the 1000 year war.  He must slowly conquer the planetary systems on the path back to earth to find the only element needed to save his life thallium.    

Game Play-
Fast paced third person strategic shooter where player can do battle on foot  control many
ground vehicles and take to the skies and space in aerial combat to capture strategic points to gain victory. 
  
Setting/3D animation-
Different planets with different terrains as well as invading enemy strongholds as well as ships.
Epic cinematic with battles in space ground and on foot. 





















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